The purpose of this study was to develop an English vocabulary game as learning media for students majoring in informatics and management. Research and Development (R&D) approach was employed in this study. This study involved several steps, namely needs analysis, material development, expert validation, try out, and final product. The result of the needs analysis showed that the students found it difficult to understand English vocabularies so they needed fun learning media to motivate themselves. The material development stage resulted in vocabulary learning media that is “English with Ido”. The expert validation involved media and material experts. The percentage of media eligibility obtained from the media expert was 76, 78% or it was very decent; while the percentage of the material feasibility obtained from the material expert was 75% or it was decent to use as learning media. The try out cycle involved students majoring in informatics and management program. Based on judgment from the media and material expert as well as from the respondents of this study, it can be concluded that the final product of the English vocabulary game was considered as good learning media. PENGEMBANGAN MEDIA PEMBELAJARAN GAME KOSAKATA BAHASA INGGRIS